This draft paper is written as part of a master course in Information Arquitecture, including an A3 poster and a presentaion.
Abstract
Login pattern deals with the need of users to sign in, so data stored by them in previous interactions can be used repeatedly in subsequent processes. This fact involves the use of a basic form where the user is prompted for his credentials. We have evaluated the state of art login pattern with a simplified version of the GOMS genetic evolution-based model in order to compare it with our proposal. We focused our efforts on reducing this kind of interaction to its minimal, reorganizing the user inputs in fewer GUI components, so that novice users will require less time to complete the task.
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